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Websocket Transport for Unity. Supports standalone server, standalone client, and webgl client.

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.30f1
Compatible
Compatible
Compatible

Description

SimpleWebTransport is a low level Websocket transport used by many network libraries including Mirror, Fishnet and Mirage


The package is open source under MIT License. The github repo can be found here: https://github.com/James-Frowen/SimpleWebTransport


Tested up to 500 CCU in movement heavy game!


Usage

For a guide on how to use see the README on github


Bugs?

Please report any bugs or issues Here

Technical details

Includes:

  • c# websocket server
  • c# websocket client
  • weblgl (jslib) websocket client
  • Supports WebSocket secure to encrypt messages

This allows for tcp communication between unity instances. 


The c# websockets dont depend on untiy and can also be used in standalone .NET

SimpleWebTransport

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FREE

License type

File size

71.8 KB

Latest version

1.5.0

Latest release date

Jun 9, 2023

Original Unity version

2020.3.30
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Over 11,000 five-star assets
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