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A simple, easy-to-use, and highly customizable Game Management system for managing scene loading, Cinemachine cameras, cutscenes, transitions and more!

The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.4f1
Not compatible
Compatible
Not compatible

A highly-customizable GameManager along with other managers and features meant to help create a flexible game management system for 2D games!

  • Includes a Game Manager that manages loading
  • Includes a Cutscene Player/Manager, a Camera state controller, UI transition manager and more!
  • Triggers are included to trigger different settings in the managers
  • Scriptable Objects for containing data about transitions, camera profiles, loading profiles, levels, and more!
  • A 2D Frame management system where you can divide the scene objects into "Frames" and enable certain ones at a time, improving performance!
  • 40+ Scripts included!
  • 2 Scenes showcasing some of the features mentioned above, including triggers and loading/transitions!
  • Guide showcasing and explaining all features included!

Important Notices:

-"Cinemachine" by Unity Technologies, "TextMeshPro" by Unity Technologies and "Universal RP" by Unity Technologies needs to be imported for this package to work.

Game Manager

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License type

File size

2.0 MB

Latest version

1.0.0

Latest release date

Mar 4, 2024

Original Unity version

2022.3.4
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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Game Manager
$4.99