Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.48f1 | Compatible | Compatible | Compatible |
2020.3.25f1 | Compatible | Compatible | Compatible |
Physically-driven animation tools built for Unity.
Simulate soft-body motion, tails, chains, hair, cloth-like rigs, and more using high-performance Verlet integration with designer-friendly controls.
📦 Also Included In
Save more when bundled with other powerful tools!
🎯 What’s Included
Verlet Line (new in 4.1.0)
Create and simulate ropes, lines, cables, and more. Heathen’s Verlet Line tool supports full collision along the rope, pinning points to transforms (or vice versa), and “Force Transfer” pins to apply realistic physics forces between the rope and Rigidbodies — perfect for building swings, wrecking balls, cranes, flails, and more.
Verlet Transforms
Animate Unity Transform hierarchies, such as armature bones, using Verlet integration. Ideal for soft-body-like effects at low cost — great for hair, tails, jiggle, bushes, signs, flexible poles, and anything that needs fixed-length physics-driven motion.
🛠️ What You Can Do
- Animate signs, swings, tails, ropes, or antennae without animation clips.
- Add dynamic motion to hair, clothes, and accessories.
- Simulate reactive props and soft body-like behaviours.
- Easily apply directional or positional forces at runtime.
- Fine-tune per-node behaviour with animation curves based on node depth.
📚 Documentation & Support
Verlet Tools 2025
