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3D models of stellar sci-fi characters with many customization options! ARKit blendshapes, Epic Skeleton rig, and many color options.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.31f1
Compatible
Compatible
Compatible
Additional compatibility information

🌟 Supports Built-in, URP, and HDRP

🌟 Shader Graph required. Advanced materials!

🌟 PDF instruction on how to enable URP and HDRP is included

Description

🔥 Stellar Trooper

3D models of stellar sci-fi characters with many customization options! ARKit blendshapes, Epic Skeleton rig, and many color options.


⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

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꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷


👑 Key Features

🌟 Low-poly

🌟 Completely modular

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Adjustable body parts

🌟 Easy Color Change

🌟 Plenty of unique hairstyles

🌟 Advanced materials! Tons of customization


📋 Polycount | The Character does not have LOD system

Stellar Trooper Boy

🈯️ Faces 38898 ❎ Tris 72719 ✳️ Verts 49288

Stellar Trooper Girl

🈯️ Faces 51146 ❎ Tris 97211 ✳️ Verts 58473


⚙️ Rig

This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones here:

Girl - 

https://docs.google.com/document/d/1YdIFcNzx4sg0Nwu9gPV8UyovZUi0Q-_Yzkfi9_eHZ_c/edit?tab=t.0

Boy - eye_jose_r, eye_jose_l, eye_minho_l, eye_minho_r


Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game


😡 Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.


🔰 Please note that:

Clothes can be taken off completely, and full-body is included.

Body texture has censored and uncensored (request) versions.

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!


Animations are not included.

Weapons are not included. They are used for demonstration only.


⚔️ Unity project

🌟 Supported version: 2021.3.21f1

🌟 Render pipelines: Built-in, URP, HDRP

🌟 Humanoid rig with eye bones, but no jaw bone

🌟 For facial animations use Blendshapes

🌟 Physics is not included

🌟 Wind Simulation for Hair!

🌟 AllPartsTogether.fbx file is included for customization

🌟 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character


⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts


A Material ID map is used for changing the colors of a BaseColor Map separately.

Use the included Shader to change the colors easily.


⚔️ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 10 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair, Dreadlocks, Buzzcut, Short Hair

🌟 Textures are packed for better optimization


⁺₊✧ ⋆ FAQ

﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please take a look at compatibility list.

Male | Female

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Q: I don't need the advanced materials. How do I disable this feature?

A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.

Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.

Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.

Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models

Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service

≽^·⩊·^≼

Thank you!

Technical details

👑 Key Features

🌟 Low-poly

🌟 Completely modular

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Adjustable body parts

🌟 Easy Color Change

🌟 Plenty of unique hairstyles

🌟 Advanced materials! Tons of customization



📋 Polycount | The Character does not have LOD system

Stellar Trooper Boy

🈯️ Faces 38898 ❎ Tris 72719 ✳️ Verts 49288

Stellar Trooper Girl

🈯️ Faces 51146 ❎ Tris 97211 ✳️ Verts 58473



⚔️ Unity project

🌟 Supported version: 2021.3.21f1

🌟 Render pipelines: Built-in, URP, HDRP

🌟 Humanoid rig with eye bones, but no jaw bone

🌟 For facial animations use Blendshapes

🌟 Physics is not included

🌟 Wind Simulation for Hair!

🌟 AllPartsTogether.fbx file is included for customization

🌟 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseColor Map separately.

Use the included Shader to change the colors easily.

⚔️ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 10 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair, Dreadlocks, Buzzcut, Short Hair

🌟 Textures are packed for better optimization


Animations are not included.

For Built-in, Shader Graph has to be installed. URP/HDRP has this package by default.

Weapons are not included. They are used for demonstration only.

Stellar Trooper: Sci-Fi Characters

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