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Effortlessly create intuitive on-screen touch controls with Game Creator 2, bringing seamless interactivity to your game!

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.25f1
Compatible
Compatible
Compatible

Package dependencies
1

This package needs other Asset Store packages in order to work.

Description

This module requires Game Creator 2 in order to work.


Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.


Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.


✨Key Features✨

  • Easy to Setup: Can be as simple as prefab drag-and-drop then play.
  • Custom Touch Zones: Precisely define the interactable region of controls.
  • Input Simulation: Interpret touch input as if they were physical device input.
  • Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
  • Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.
  • Multi-Touch Support: Up to 10 fingers, depending on device capability.
  • Input Actions Support: Compatible with Input System’s Input Action assets.
  • Cross-Control Ready: Configure without breaking your current input setups.

🕹️Control Types🕹️

  • Push Button: Ideal for simple actions like jumping, firing, dashing, and more.
  • Analog Stick: Perfect for smooth character movement or camera orbiting.
  • Steering Wheel: Suitable for racing games, offering precise turning control.
  • Swipe Pad: Great for infinite runner games, enabling quick swiping actions.
  • Gesture Pad: Typically used for camera controls, including zoom and orbit.
  • Skill Control: Suitable for actions that involve cooldowns and cancellation.
  • and more...

📦Inclusion📦

  • Visual Scripting: Including Instructions, Conditions, Events, and properties.
  • Examples/Templates: Pre-configured setups to help you get started quickly.
  • C# Source Code: Full access to source code for complete modification.

If you have any feedback, suggestions or need help, feel free to contact me.


📄Docs | ▶️Demo | ✉️Email

Technical details

Please note that this package is currently in active development, with new features and enhancements being added regularly based on dependency updates and user feedback.


Includes

  • Instructions
  • Conditions
  • Events
  • Properties
  • UI Component
  • Dynamic Input Device
  • Source code
  • Examples & Templates

Tactile | Game Creator 2

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License type

File size

2.3 MB

Latest version

1.1.4

Latest release date

Jun 16, 2025

Original Unity version

6000.0.25

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