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Quick Tile: rapid 2.5D/3D platformer level creation with flexible tilemap editing, dynamic multi-layering, intuitive GameObject placement and an animated path system

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.37f1
Not compatible
Compatible
Not compatible

Description

Quick Tile is your Swiss-army knife for building delightful 3D platformer stages in Unity


whether you’re building classic 2.5 stages or full 3D playgrounds, as seen in games like Mario + The Lapins Crétins™ and Kirby™ and the Forgotten Land.


Paint on fully customizable grids, stack layers with depth via intuitive Y‑offsets, and drop in 3D objects with playful random rotations and pixel‑perfect offsets.


Save and load complete level data with JSON integration for lightning‑fast iteration and prototyping—your entire tilemap, object placements and layered setups serialized in one friendly file.


Works on NINTENDO SWITCH !



Why Quick Tile is Perfect for 3D Platformers Core Highlights

  • Paint on fully customizable, depth-aware grids. Stack rules with per-layer Y-offsets to pop platforms, ramps and walls into the air—no shader wizardry required.True 3D Grid & Layer Stacking
  • Drop prefabs onto your levels with pixel-perfect offsets and optional random Y-rotation. “Place on Ground” enforcement keeps platforms and pickups anchored to any painted tile.Seamless 3D Object Placement
  • Each Y-offset spawns its own Tilemap, auto-managed with SkirtManager under the hood to generate platform undersides, ledges and walls that match your level’s geometry.Dynamic Height Layers & Decorative Skirts
  • Sketch out enemy or camera paths right in the inspector, assign PathFollower components at paint time, and watch your critters patrol or chase players without leaving the editor.In-Editor Path & AI Support
  • Tweak any Tile Rule—swap sprites, change tint, adjust offset—and watch every platform update in real-time. No play-mode reloads.Instant Feedback & Live Rule Tweaks
  • Use our GPU-powered paint shader to seamlessly blend up to four ground materials (grass, stone, dirt, snow) across your terrain—ideal for varied platform surfaces.Ground-Blend Texture Mask
  • Save and load everything—tiles, rules, objects, paths, custom properties—with one friendly JSON. Swap levels in a click, share builds with teammates, or ship data for runtime loading.Full JSON-Backed Level System

  • NavMesh Surface system

Coming Soon

  • Grayscale Ground Deformation
  • Side‑Scrolling 2.5D Level Support
  • Stamp‑Based Tile & Object Placement
  • AI‑Driven Content Generation & Connection
  • Built‑In Puzzle Logic 🧩
  • In‑Editor User Creation (Animal Crossing–style)
  • Region/Area Selection & Bulk Editing
  • NavMesh Surface system
  • …and much more!

Empower your level design workflow—prototype faster, iterate smarter, and build richer worlds in Unity.

Technical details

1 "Cute temple " Tilerule asset


Mesh :


Cute temple 9 mesh with 136 tris total


Cute temple Props with 60 tris total

  • CuteTemple_Bottom (10 tris)
  • CuteTemple_Bottom45 (31 tris)
  • CuteTemple_BottomCorner (36 tris)
  • CuteTemple_Top45_Skirt (9 tris)
  • CuteTemple_Top45_Wall (4 tris)
  • CuteTemple_TopCorner (28 tris)
  • CuteTemple_TopSkirt (8 tris)
  • CuteTemple_Wall (2 tris)
  • CuteTemple_WallCorner (8 tris)

Props

  • Golem (3700 tris)
  • Long_slope_2 (26 tris)
  • Long_slope_3 (34 tris)



Prefab :


Cute temple Prefab

  • Cute_Temple_Bottom
  • Cute_Temple_Bottom_left
  • Cute_Temple_Bottom_left_45
  • Cute_Temple_Bottom_right
  • Cute_Temple_Bottom_right_45
  • Cute_Temple_Center
  • Cute_Temple_center_left
  • Cute_Temple_center_right
  • Cute_Temple_Ground
  • Cute_Temple_Top
  • Cute_Temple_Top left
  • Cute_Temple_Top right
  • Cute_Temple_Top_left_45
  • Cute_Temple_Top_right_45

Props

  • Golem
  • Long_slope_2  
  • Long_slope_3  

Cute temple Texture :


TX_Clean_Rock_brown_albedo 1024x1024

TX_Clean_Rock_gray_albedo 1024x1024

TX_Golem_Normal 2048x2048

TX_brick_Wall_albedo 1024x1024

TX_brick_Wall_Normal 1024x1024

TX_Clean_Rock_albedo 1024x1024

TX_grass_albedo 1024x1024

TX_Grass_skirt_albedo 1024x1024

TX_Grass_skirt_normal 1024x1024


+ a cool Toon shader (URP)

+ a cool Triplanar Toon shader (URP)



Quick Tile

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License type

File size

16.4 MB

Latest version

1.0.2.5

Latest release date

Jul 21, 2025

Original Unity version

6000.0.37

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