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Accurate physics hit reaction and ragdoll system.

Supports humanoid and generic rigs.

Simulates hit reaction on hit body parts and blends with ragdoll and animator.
It is oriented on performance. System does almost nothing when not in ragdoll.
It disables unnecessary components based on if in ragdoll mode or not.

Get up animations are included.
System calculates custom velocities on kinematic body parts to be used on starting ragdoll.
Included are third person shooter game that implements above systems and example usage of ragdoll manager on standard assets AIThirdPersonCharacter.

Included in package:
- third person shooter game
- third person controller script
- player and npc control scripts
- limited horse control script
- camera controller script that follows,rotates and zoom to player
- light beams shaders
- finished player, npc and horse prefabs
- ragdoll manager on standard assets AIThirdPersonCharacter example with prefab and scene
Also examples of usage: adding forces to ragdoll, adding force to individual body part, interaction with joints etc...


Web Players:
Web player 1
Web player 2

Videos:
Demo Video
Basic Humanoid Setup Video
Basic Generic Setup Video

Forum Thread

Ragdoll - Hit Reaction Manager

603 users have favourite this asset
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$25
Taxes/VAT calculated at checkout

License type: Single Entity

Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.

Refund policy

This asset is covered by the Unity Refund Policy. Please see the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex

License type

File size

64.5 MB

Latest version

2.8

Latest release date

Sep 27, 2024

Original Unity version

2022.3.36

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